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Time Crisis Conference


collaboration with Robin Everett

installation view ‘Time Crisis Conference: Stage One’ at Isotop Project Space, Bergen, September 2020

Three-screen video installation combining temporally reordered gameplay footage from the video game Time Crisis 4 with algorithmically restructured passages from Marcel Proust’s In Search of Lost Time. The passages were selected in dialogue with the narrative of the video game, which repeats the three commands Action, Wait and Continue to the player throughout gameplay.

These commands, along with transcripts made from recorded video gameplay, repeat on various other screens throughout the space.

Supported by Fond for Lyd og Bilde and Norsk Kulturfond.